Update website
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@ -21,8 +21,8 @@
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ffmpeg.on("log", ({ message }) => {
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console.log(message);
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})
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ffmpeg.on("progress", ({ progress, elapsed }) => {
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message.innerHTML = `${progress * 100} %, elapsed: ${elapsed / 1000000} s`;
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ffmpeg.on("progress", ({ progress, time }) => {
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message.innerHTML = `${progress * 100} %, time: ${time / 1000000} s`;
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});
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await ffmpeg.load({
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coreURL: "/packages/core/dist/umd/ffmpeg-core.js",
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@ -5,7 +5,7 @@ This website is built using [Docusaurus 2](https://docusaurus.io/), a modern sta
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### Installation
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```
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$ lerna bootstrap
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$ npm install
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```
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### Local Development
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@ -1 +0,0 @@
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# Configuration
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@ -1,44 +1,67 @@
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import Tabs from '@theme/Tabs';
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import TabItem from '@theme/TabItem';
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# Installation
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ffmpeg.wasm supports multiple ways of installation:
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:::note
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ffmpeg.wasm only supports running in browser, see [FAQ](/docs/faq) for more
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details
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:::
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## Packages Managers
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To install ffmpeg.wasm using package managers like npm and yarn:
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Install ffmpeg.wasm using package managers like npm and yarn:
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<Tabs>
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<TabItem value="npm" label="npm" default>
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```bash
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npm install @ffmpeg/ffmpeg
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npm install @ffmpeg/ffmpeg @ffmpeg/util
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```
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Or
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</TabItem>
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<TabItem value="yarn" label="yarn">
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```bash
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yarn add @ffmpeg/ffmpeg
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yarn add @ffmpeg/ffmpeg @ffmpeg/util
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```
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## Vanilla HTML
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</TabItem>
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</Tabs>
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To use ffmpeg.wasm directly in your web page:
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## CDN
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Install ffmpeg.wasm with minimal setup via installing it via CDN.
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<Tabs>
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<TabItem value="classic" label="classic" default>
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```html
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<html>
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<head>
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<script src="https://unpkg.com/@ffmpeg/ffmpeg@0.12.0/dist/umd/ffmpeg.js"></script>
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<script src="https://unpkg.com/@ffmpeg/util@0.12.0/dist/umd/index.js"></script>
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<script>
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const { FFmpeg } = FFmpegWASM;
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const { fetchFile } = FFmpegUtil;
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</script>
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</head>
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</html>
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```
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Or use it as a module:
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</TabItem>
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<TabItem value="module" label="module">
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```html
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<html>
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<head>
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<script type="module">
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import { FFmpeg } from "https://unpkg.com/@ffmpeg/ffmpeg@0.12.0/dist/esm/ffmpeg.js";
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import { fetchFile } from "https://unpkg.com/@ffmpeg/util@0.12.0/dist/esm/index.js";
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</script>
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</head>
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</html>
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```
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</TabItem>
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</Tabs>
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@ -1 +0,0 @@
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# Use Mutlithreading
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apps/website/docs/getting-started/usage.md
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32
apps/website/docs/getting-started/usage.md
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# Usage
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Learn the basics of using ffmpeg.wasm.
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:::note
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It is recommended to read [introduction](/docs/intro) to fully understand the
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rationale.
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:::
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## Basic
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Converting an AVI video to a MP4 video:
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```js
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import { FFmpeg } from "@ffmpeg/ffmpeg";
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import { fetchFile } from "@ffmpeg/util";
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const videoURL = "https://github.com/ffmpegwasm/testdata/raw/master/video-15s.avi";
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(async () => {
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const ffmpeg = new FFmpeg();
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// Create a web worker and the worker loads WebAssembly code.
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await ffmpeg.load();
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// Write a video file to FS.
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await ffmpeg.writeFile("input.avi", await fetchFile(videoURL));
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// Execute ffmpeg command.
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await ffmpeg.exec(["-i", "input.avi", "output.mp4"]);
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// Read the output video file from FS, the output file is a Uint8Array typed
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// array.
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const data = await ffmpeg.readFile("output.mp4");
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})();
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```
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# Introduction
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ffmpeg.wasm is an experimental project to run [FFmpeg](https://www.ffmpeg.org/) right
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inside your browser without any back-end servers. It enables maximum security
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for end-users and equips your web application with rich multimedia processing
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capabilities.
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We leverage
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[Emscripten](https://emscripten.org/) to compile FFmpeg source code and many
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libraries to WebAssembly and develop a minimal but essential library to free
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developers from common requirements like running ffmpeg inside web worker and
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more.
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> Talk about how it works with a diagram
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label: "Getting Started",
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items: [
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"getting-started/installation",
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"getting-started/configuration",
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"getting-started/multi-thread",
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"getting-started/usage",
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"getting-started/lib-versions",
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],
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},
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"url": "https://github.com/ffmpegwasm/ffmpeg.wasm/issues"
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},
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"engines": {
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"node": ">=16.6.0"
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"node": ">=18.17.0"
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},
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"homepage": "https://github.com/ffmpegwasm/ffmpeg.wasm#readme",
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"publishConfig": {
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* The progress events are accurate only when the length of
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* input and output video/audio file are the same.
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*
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* @category FFmpeg
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*/
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public on(
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event: "log" | "progress",
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@ -135,6 +136,11 @@ export class FFmpeg {
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}
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}
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/**
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* Unlisten to log or prgress events from `ffmpeg.exec()`.
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*
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* @category FFmpeg
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*/
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public off(
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event: "log" | "progress",
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callback: LogEventCallback | ProgressEventCallback
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"url": "https://github.com/ffmpegwasm/ffmpeg.wasm/issues"
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},
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"engines": {
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"node": ">=16.6.0"
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"node": ">=18.17.0"
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},
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"homepage": "https://github.com/ffmpegwasm/ffmpeg.wasm#readme",
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"publishConfig": {
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