ffmpeg.js

# ffmpeg.js [![Actions Status](https://github.com/ffmpegjs/ffmpeg.js/workflows/CI/badge.svg)](https://github.com/ffmpegjs/ffmpeg.js/actions) [![Maintenance](https://img.shields.io/badge/Maintained%3F-yes-green.svg)](https://github.com/ffmpegjs/ffmpeg.js/graphs/commit-activity) [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT) [![Code Style](https://badgen.net/badge/code%20style/airbnb/ff5a5f?icon=airbnb)](https://github.com/airbnb/javascript) [![Downloads Total](https://img.shields.io/npm/dt/@ffmpeg/ffmpeg.svg)](https://www.npmjs.com/package/@ffmpeg/ffmpeg) [![Downloads Month](https://img.shields.io/npm/dm/@ffmpeg/ffmpeg.svg)](https://www.npmjs.com/package/@ffmpeg/ffmpeg) A FFmpeg WebAssembly version built from scratch, you can learn how to do it from this series of stories: [Build FFmpeg WebAssembly version (=ffmpeg.js)](https://medium.com/@jeromewus/build-ffmpeg-webassembly-version-ffmpeg-js-part-1-preparation-ed12bf4c8fac). --- ## Installation ``` $ npm install @ffmpeg/ffmpeg ``` ## Example ```javascript const fs = require('fs'); const ffmpeg = require('@ffmpeg/ffmpeg'); (async () => { await ffmpeg.load(); const data = ffmpeg.transcode('./test.avi', 'mp4'); fs.wrieFileSync('./test.mp4', data); })(); ```