212 lines
6.2 KiB
JavaScript
212 lines
6.2 KiB
JavaScript
const { defaultArgs, baseOptions } = require('./config');
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const { setLogging, setCustomLogger, log } = require('./utils/log');
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const parseProgress = require('./utils/parseProgress');
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const parseArgs = require('./utils/parseArgs');
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const { defaultOptions, getCreateFFmpegCore } = require('./node');
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const { version } = require('../package.json');
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const NO_LOAD = Error('ffmpeg.wasm is not ready, make sure you have completed load().');
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module.exports = (_options = {}) => {
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const {
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log: logging,
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logger,
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progress: optProgress,
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...options
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} = {
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...baseOptions,
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...defaultOptions,
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..._options,
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};
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let Core = null;
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let ffmpeg = null;
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let runResolve = null;
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let running = false;
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let progress = optProgress;
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const detectCompletion = (message) => {
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if (message === 'FFMPEG_END' && runResolve !== null) {
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runResolve();
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runResolve = null;
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running = false;
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}
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};
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const parseMessage = ({ type, message }) => {
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log(type, message);
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parseProgress(message, progress);
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detectCompletion(message);
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};
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/*
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* Load ffmpeg.wasm-core script.
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* In browser environment, the ffmpeg.wasm-core script is fetch from
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* CDN and can be assign to a local path by assigning `corePath`.
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* In node environment, we use dynamic require and the default `corePath`
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* is `$ffmpeg/core`.
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*
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* Typically the load() func might take few seconds to minutes to complete,
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* better to do it as early as possible.
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*
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*/
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const load = async () => {
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log('info', 'load ffmpeg-core');
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if (Core === null) {
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log('info', 'loading ffmpeg-core');
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/*
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* In node environment, all paths are undefined as there
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* is no need to set them.
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*/
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const {
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createFFmpegCore,
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corePath,
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workerPath,
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wasmPath,
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} = await getCreateFFmpegCore(options);
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Core = await createFFmpegCore({
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/*
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* Assign mainScriptUrlOrBlob fixes chrome extension web worker issue
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* as there is no document.currentScript in the context of content_scripts
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*/
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mainScriptUrlOrBlob: corePath,
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printErr: (message) => parseMessage({ type: 'fferr', message }),
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print: (message) => parseMessage({ type: 'ffout', message }),
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/*
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* locateFile overrides paths of files that is loaded by main script (ffmpeg-core.js).
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* It is critical for browser environment and we override both wasm and worker paths
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* as we are using blob URL instead of original URL to avoid cross origin issues.
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*/
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locateFile: (path, prefix) => {
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if (typeof window !== 'undefined') {
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if (typeof wasmPath !== 'undefined'
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&& path.endsWith('ffmpeg-core.wasm')) {
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return wasmPath;
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}
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if (typeof workerPath !== 'undefined'
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&& path.endsWith('ffmpeg-core.worker.js')) {
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return workerPath;
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}
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}
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return prefix + path;
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},
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});
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ffmpeg = Core.cwrap(options.mainName || 'proxy_main', 'number', ['number', 'number']);
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log('info', 'ffmpeg-core loaded');
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} else {
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throw Error('ffmpeg.wasm was loaded, you should not load it again, use ffmpeg.isLoaded() to check next time.');
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}
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};
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/*
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* Determine whether the Core is loaded.
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*/
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const isLoaded = () => Core !== null;
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/*
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* Run ffmpeg command.
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* This is the major function in ffmpeg.wasm, you can just imagine it
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* as ffmpeg native cli and what you need to pass is the same.
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*
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* For example, you can convert native command below:
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*
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* ```
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* $ ffmpeg -i video.avi -c:v libx264 video.mp4
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* ```
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*
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* To
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*
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* ```
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* await ffmpeg.run('-i', 'video.avi', '-c:v', 'libx264', 'video.mp4');
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* ```
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*
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*/
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const run = (..._args) => {
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log('info', `run ffmpeg command: ${_args.join(' ')}`);
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if (Core === null) {
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throw NO_LOAD;
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} else if (running) {
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throw Error('ffmpeg.wasm can only run one command at a time');
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} else {
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running = true;
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return new Promise((resolve) => {
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const args = [...defaultArgs, ..._args].filter((s) => s.length !== 0);
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runResolve = resolve;
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ffmpeg(...parseArgs(Core, args));
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});
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}
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};
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/*
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* Run FS operations.
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* For input/output file of ffmpeg.wasm, it is required to save them to MEMFS
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* first so that ffmpeg.wasm is able to consume them. Here we rely on the FS
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* methods provided by Emscripten.
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*
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* Common methods to use are:
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* ffmpeg.FS('writeFile', 'video.avi', new Uint8Array(...)): writeFile writes
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* data to MEMFS. You need to use Uint8Array for binary data.
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* ffmpeg.FS('readFile', 'video.mp4'): readFile from MEMFS.
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* ffmpeg.FS('unlink', 'video.map'): delete file from MEMFS.
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*
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* For more info, check https://emscripten.org/docs/api_reference/Filesystem-API.html
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*
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*/
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const FS = (method, ...args) => {
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log('info', `run FS.${method} ${args.map((arg) => (typeof arg === 'string' ? arg : `<${arg.length} bytes binary file>`)).join(' ')}`);
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if (Core === null) {
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throw NO_LOAD;
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} else {
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let ret = null;
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try {
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ret = Core.FS[method](...args);
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} catch (e) {
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if (method === 'readdir') {
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throw Error(`ffmpeg.FS('readdir', '${args[0]}') error. Check if the path exists, ex: ffmpeg.FS('readdir', '/')`);
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} else if (method === 'readFile') {
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throw Error(`ffmpeg.FS('readFile', '${args[0]}') error. Check if the path exists`);
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} else {
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throw Error('Oops, something went wrong in FS operation.');
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}
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}
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return ret;
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}
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};
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/**
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* forcibly terminate the ffmpeg program.
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*/
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const exit = () => {
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if (Core === null) {
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throw NO_LOAD;
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} else {
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running = false;
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Core.exit(1);
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Core = null;
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ffmpeg = null;
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runResolve = null;
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}
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};
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const setProgress = (_progress) => {
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progress = _progress;
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};
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const setLogger = (_logger) => {
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setCustomLogger(_logger);
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};
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setLogging(logging);
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setCustomLogger(logger);
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log('info', `use ffmpeg.wasm v${version}`);
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return {
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setProgress,
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setLogger,
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setLogging,
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load,
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isLoaded,
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run,
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exit,
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FS,
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};
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};
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